A lot can change in 10 years, especially in a medium as disposable as video games are. It’s time for me to compile my top 30 games of the decade (and 5 worst) just so that I can feel like I’ve actually accomplished something with my 40,000-dollar college education. To make things easier, I’ve set out a list of rules. No remakes, remasters or ports. The games will be allowed or disallowed depending on the first date that they were released in the US. I’m also not including handheld games in this list just to narrow it down enough to make a complete top 30 list. Without further delay, here are my top 30 games of the 2010’s.
30. Transistor (2014)
Transistor is the second game from Supergiant Games, a developer who has become one of my favorites in the last decade. Transistor is a gorgeously animated steampunk isometric RPG that centers around a singer who loses her voice and comes across a giant sword with a disembodied voice that is smoother than a flat-earther’s brain surface. The gameplay is semi-turn based but fast paced and chaotic. That’s not to say anything of the soundtrack which is so good it’s one of the few video game soundtracks I actually own separate of the game.
29. Sekiro: Shadows Die Twice (2019)
Sekiro isn’t Fromsoft’s best game of the decade, but it is still a fantastic action RPG. Taking parts of their winning Dark Souls formula and transplanting it into a mystical Feudal Japanese world and tweaking the gameplay, the combat plays out more like a big budget samurai movie than a video game. All this while retaining the same great world building and lore that Fromsoft games have come to be known for, without sacrificing any of the brutal yet satisfying difficulty. That being said, I wonder if there is somebody at Fromsoft whose job is dedicated solely to thinking of new names for the bonfire type checkpoints.
28. Yoku’s Island Express (2018)
Yoku’s Island Express is a game that sounds tremendously awful on paper. A Metroidvania game that’s also a pinball game is a very hard sell. It manages to incorporate both elements into the gameplay wonderfully and they never feel like they’re at odds with each other. The title is improved by great atmosphere, charming characters and a great soundtrack. It’s rare that a game can be wholly unique in this day and age, but Yoku’s shows that all it takes is a bit of ingenuity and a willingness to experiment with established gameplay ideas to make something special.
27. Titanfall 2 (2016)
The original Titanfall was a fun combination of arena shooter and standard twitchy FPS gameplay, but fell short on the whole having content thing. So, when Titanfall 2 actually had a fucking kickass single player campaign, it made me question why Respawn was hiding it from me this whole time. The game manages to simultaneously deliver tremendously fun gameplay, with its signature wall running and mech combat while also having a pretty great story about a pilotless mech bonding with the main character. The level with the time travel gimmick will go down as one of the coolest levels in shooter history.
26. Donkey Kong Country Tropical Freeze (2014)
Studios is always a developer that I can count on for bringing high quality
games no matter what genre they take on, and that is no different with the
latest Donkey Kong game. Tropical Freeze has some of the most inventive level
and art design in any platformer I’ve ever played. It effortlessly goes from avoiding
tidal waves on a beach to jumping in twisters on an African savannah to
bounding off of hot air balloons in an Alpine setting like a bad acid trip
during Oktoberfest in the span of just a few levels. Very rarely do 2D
platformers capture the atmosphere and sense of fun that Tropical Freeze does,
mostly due to David Wise’s absolutely sublime musical score.
25. Telltale Games: The Wolf Among Us (2013)
Telltale’s fantastic chose your own adventure book story about fairy tale characters living amongst humans based on Bill Willingham’s “Fables” graphic novel series stands as one of the most enthralling narratives I’ve experienced in the medium. It’s rare a game gets me to actually consider my choices carefully because I’m so invested in the characters, as video games tend to have writing on par with bad sci-fi original shows. While the choices may not matter as much as I’d like them to, it doesn’t tarnish the fact that the noir style game that is part point and click adventure and part graphic novel is still a must experience title.
24: Middle Earth: Shadow of Mordor (2014)
Middle Earth: Shadow of Mordor is a rare type of game in video games. It’s one where I can definitively say that it actually innovates and improves the medium. Shadow of Mordor’s amazing Nemesis system creates organic gameplay as orc leaders and hierarchies struggle for power and are constantly being randomly replaced and shuffled in accordance to your actions. You can even turn certain orcs to your side and topple the ranks as they climb to the top. Orcs that kill you get promoted and become more powerful, while orcs you kill get replaced by new ones with new weaknesses and abilities. The core gameplay is admittedly a formulaic combination of Assassin’s Creed and Batman Arkham game, but it’s satisfying and gets the job done, while complimenting the defining Nemesis System well. I just wish the story was a bit better, as both Talion and the ring wraith he’s possessed by are the character equivalence of white noise.
23. Stardew Valley (2016)
Stardew Valley is a very bold game. One that seeks to ask the question “What if a 16-bit Harvest Moon game was bigger and had more features?” Ok, so it’s not bold at all, but that doesn’t change the fact that I’ve played this game more than I am willing to admit. There’s always been something about these types of games that are able to get me curiously addicted, maybe because it makes me feel like I actually have a job. Stardew Valley isn’t pushing any boundaries in terms of uniqueness but it is a lovely, time consuming little game that is constantly getting new free content because the creator actually has a passion for making it better.
22. Super Mario Galaxy 2 (2010)
Mario is the undisputed king of platformers and Super Mario Galaxy 2 is one of his best outings. What started as an expansion pack for the original game quickly turned into its own separate sequel due to a surplus of ideas, and it shows because every inch of this game is packed to the brim with originality and creative thinking, both in the level design and the environments. Koji Kondo’s exhilarating orchestral score pushes this game into instant classic territory, even if the title doesn’t really hit the incredible highs of the original. Also, Super Mario Galaxy 2 doesn’t get the credit it deserves for looking as good as it does, most people would not be able to tell it isn’t HD despite running on a console with no HD output capabilities.
21. Ori and the Blind Forest (2015)
While we’re on the subject of beautiful looking games, my god is Ori and the Blind Forest a stunner. This Metroidvania style game is one of the best-looking games ever made, and that beauty carries over into the incredible soundtrack. Gameplaywise, it doesn’t do much to differentiate itself from other games in the genre, but it is a tightly designed and fun game, despite some annoying difficulty spikes. With an oddly touching story and fantastic world, that is just hostile enough to create the perfect amount of challenge, I am patiently awaiting the sequel set to release this year.
20. Return of the Obra Dinn (2018)
Return of the Obra Dinn by solo developer Lucas Pope is one of the most engaging puzzle games I’ve played. It weaves this narrative of a deserted ship into the gameplay as you’re tasked with finding out what happened to each member of the ship’s crew. The writing is on point and the monocolor graphics are oddly beautiful for how simple they are. These types of games are what make Indie games stand out in a sea of overblown, generic AAA releases.
19. No More Heroes 2: Desperate Struggle (2010)
A game that made the cutoff date by just a few days, No More Heroes 2 is an action game by Autor developer Suda 51. It’s hard to really sell this game because it’s so over the top and absurd that it might put a lot of people off. You play as Travis Touchdown, gaming’s greatest anime obsessed anti-hero and an assassin that is trying to work his way back up to the top of the Assassin rankings by killing everyone from dudes who are parodies of Final Fantasy VII’s Cloud Strife to a football player whose pads turn into a giant mech. To say it’s ridiculous is an understatement but that’s why I love it. It embraces a sense of wackiness and old school devil-may-care attitude that just isn’t seen in a lot of games these days. The satisfying combat and clever writing make this game stand out in a world full of character driven action games.
18. Hollow Knight (2017)
I have sort of a vested interest (read: bias) towards Hollow Knight because I was one of the first people who helped get its kickstarter greenlit back when the only description it had on Steam was “An insectoidvania game with Dark Souls elements” I even contributed a little bit to the Kickstarter and to see it be a massive success really makes me happy. It is very much what the description implies; it is a Metroidvania game set in a decrepit insect world. The amazing art style and beautiful animation of these insect characters is what makes the game so wonderfully atmospheric, and the Dark Souls influence is visible, but not so much that it distracts from the originality of the game. Christopher Larkin’s moody, melancholy score really sets the mood and almost tells a story in its own right. Team Cherry has delivered a title that is constantly being updated, and in fact had so many good ideas that they are now working on a full sequel called Hollow Knight: Silk Song which is one of my most anticipated games maybe ever.
17. Nier: Automata (2017)
Mixing Platinum’s trademark flashy, dodge-focused, high octane action with the quirky storytelling of director Yoko Taro makes for one of the best action games of the decade. Combining elements of bullet hell shooters and rail shooters with Platinum’s fast paced combo-based action makes this game satisfying and varied throughout. What really makes it great though is the story and characters. While I don’t think it’s some philosophical masterpiece like a lot of fans do, it does have some great characters who develop well over time and the second half has some really gut punching twists that make you seriously think about the story up to that point. Overall, Nier: Automata is the full package in terms of both gameplay and story, even if it has more liberal ideas about what the meaning of the word “Ending” is than The Walking Dead.
16. Bayonetta 2 (2014)
Bayonetta is another high octane, silly and fast paced action game from Platinum studios. Everything I’ve said about other Platinum games can be applied here. They’ve thoroughly cemented themselves as one of the most consistently great modern game developers. Bayonetta 2 is just over the top fun, with a great combo system, and the “Witch time” feature which slows down time when you execute a perfect dodge makes the game even more satisfying. Plus, I just like Bayonetta’s character with her snarky quips and relentless attitude. She’s a great female protagonist, even if some people don’t agree because they didn’t draw her ugly enough. The original game was fantastic and this one just does everything even better.
15. Resident Evil 7 (2017)
Resident Evil didn’t have the best run of things this decade. With Resident Evil 5 and 6 and Operation Racoon City being about as well received as a MAGA hat at an ACLU meeting, and the ho hum outings of Revelations 1 and 2, the series was once again starting to stagnate. Then, Capcom did the same thing they did with Resident Evil 4 and realized that sometimes, injecting life into your long running series means burning it all down and making snow angels out of the ashes. Resident Evil 7 changes up the formula by being a first-person game and going back to the series’ survival horror roots (and taking the title quite literally and actually being about an evil residence.) They also managed to write a decent story for once that is simultaneously purposely campy and unintentionally hilarious. The game isn’t particularly scary or difficult, but on Madhouse difficulty or in VR, it definitely stays tense and exciting throughout.
14. Bloodstained: Ritual of the Night (2019)
The saddest thing about Konami taking a heel turn into mediocrity is that we will probably never get a classic Castlevania game with all the series’ best ideas put into one game. Fuck it, thought series creator Koji Igragashi, we’ll just do it and call it something slightly different. Of course, this isn’t Castlevania: Symphony of the Night, this is Bloodstained: Ritual of the Night, it has a whole 2 different words. It can very easily be written off as just a clone of a popular franchise that the owner refuses to use because they hate making money, or in Konami’s case, really want to make Pachinko machines so they can remember what having balls was like, but Bloodstained is more than that. It’s every good idea the series has had up to this point with even more good ideas placed on top. Well, I appreciate your “I’m going to build my own Castlevania game… With waifus and stupid hats!” approach to the series Igragashi-san.
13. Shovel Knight (2014)
This generation has seen the emergence of Kickstarter as a way of backing small titles that wouldn’t be able to get made if not for the funds contributed by dedicated fans. But, as we’ve seen, it’s a double-edged sword. All of the games on the good side of this list are the successes (Hollow Knight, Bloodstained) and now Shovel Knight. Shovel Knight is an incredible call back to the days of the NES combining elements of Mega Man II, Ducktales, Mario Bros 3 and old school Castlevania to make a platformer that gives you a nice dose of nostalgia, but also manages to stand on its own as one of the greatest 2D platformers ever made. Its just right difficulty and decent story that undermines the trope of the damsel in distress by showing that the girl you’re out to save is actually your equal in battle is a nice subversion of the type of stories seen in the platformer genre. It along with Sam Kauffman’s amazing 8-bit soundtrack makes this game a real winner. And if this wasn’t enough of a reason to love the game, the developers Yacht Club Games has continually produced free content allowing you to replay the game with several different characters purely because they love the game and their fanbase.
12.Rayman Legends (2013)
Rayman Legends is a very special game. Following in the footsteps of its predecessor Rayman Origins, it continues to deliver a satisfying and challenging platforming game. The Ubiart engine is on full display here as the water color, almost painted worlds of the game pop to life and fit the wacky and amazing characters that reside in it. I can’t really say that much about it since I’m going to (Spoiler alert) say basically the same thing about Rayman Origins in a bit, but what I will say is that the Black Betty level is likely the best level in gaming history.
11. Fallout New Vegas (2010)
Bethesda took the classic RPG series Fallout into the 3rd dimension with Fallout 3 and it was good. But, stripping down a lot of the deep RPG elements and silliness of the older games really left a bitter taste in some old school fan’s mouths. Obsidian, in their usual fashion swooped in and said “Don’t worry, we’ll make another game in that series you love with all the depth put back in.” and thus New Vegas was born. New Vegas feels like a classic Fallout game in 3D. The wackiness is back, the deep characters and RPG elements are retained and the Nevada wasteland is a hostile and lonely place as you would expect it to be, contrasting around the extravagance of the titular city of New Vegas. It seems like a no brainer that a Role Playing game would let you… You know, role play effectively, but you’d be surprised how many games forgot that this gen. New Vegas is also a great open world game that truly is open world. With community made mods making this game even better, Fallout New Vegas firmly sits just outside my top 10 games of the decade.
10. Doom (2016)
I have to admit, I was surprised by how much I loved Doom. It’s an old school shooter promising fast paced action, multiple guns, no regenerating health and open-ended levels with key hunting. This is like a beautiful Russian woman walking up to me at a bar and going “I love slightly awkward, gangly 26-year olds who spend all day writing stupid opinions on video games.” I start thinking somebody needs a green card. I get on edge when something I actually like gets made well in the modern game industry. It’s like there’s always a catch. But Doom embraces old school shooters and the over the top violence they can provide as it kicks so much ass while Mick Gordon’s heavy and brutal soundtrack sets the mood well. It’s good to be reminded once in a while that a shooter is fast paced, bouncy, simple, cathartic fun. It is NOT 3 hours of hiding behind chest high walls across from all the brown people you’re supposed to shoot.
9. Xenoblade Chronicles (2012)
Most of the generation was sadly a dark time for JRPGs. With classic turn-based games nearly disappearing and Final Fantasy eating glue in the corner while muttering something about time travel unintelligibly, there weren’t many great games for us JRPG fanatics. Then, in 2012, one of the best JRPGs of all time was finally released to America as part of “Project Rainfall.” Xenoblade Chronicles’ pseudo turn based combat that rewards positioning and smart usage of abilities might be a bit MMORPG’y at times, but it is still engrossing. This game still has one of the best open worlds to date, as the variety, hostility and breadth of it is an incredible feat for a system with the hardware limitations of the Wii. But what really makes the game stand out as truly special is the story, world building and characters, like Shulk, Reyn, Dunban and Fiora who have been instantly entered into the cannon of beloved Nintendo protagonists.
8. Mass Effect 2 (2010)
Mass Effect 2 is one of the best Western RPGs of the generation, and a real standout in Bioware’s already amazing catalog. The gameplay isn’t anything special, it’s your standard cover shooter mixed with light RPG elements and some real time strategy aspects, but it’s the story, writing and fleshed out world that really makes Mass Effect 2 pop. With so many choices, characters and twists along with the amazing Star Wars-esque sci-fi world they’ve built, Bioware proved they were still masters of storytelling. This game has an amazing voice cast as well, with stars like Jenny Hale, Michael Sheen, Yvonne Strahovski, Adam Baldwin and Seth Green among others, it really makes the troupe of already memorable and amazing characters come to life. The final mission will forever be remembered as one of the best endings to any game period.
7. Witcher 3: Wild Hunt (2015)
Witcher 3: Wild Hunt is a truly a breathtaking game in every sense of the word. The soul crushing amount of effort on display here makes so many Western RPGs look lazy and poorly made by comparison, including the games in the Witcher’s own series. Every single side quest and character has an engaging story and every choice has an impact on the game’s world. No, the combat and moment to moment gameplay isn’t amazing,, but RPGs are about more than just their gameplay, they’re about story and getting you immersed in a fantasy world, and I can’t think of any game that does that anywhere near as well as Witcher 3 does. I used to think that the need for cutting edge graphics would negatively impact games’ depth and quality in storytelling and complexity to appeal to a wider audience, but Witcher 3 proves you can have both, you just have to be willing to put the fucking work in.
6. Persona 5 (2017)
Many RPGs attempt to get you to bond with a huge cast of characters and most of them end up being hit or miss. Persona 5 on the other hand has one of the most likeable casts of characters from top to bottom in any game. I’m a sucker for any turn-based RPG and Persona 5 is the best one we’ve gotten this decade. The combat has a hypnotic rhythm to it as the excellent soundtrack and flashy animation is constantly playing. But honestly, it was the day to day life sim elements that really hooked me. Turns out, I like being a high schooler in Japan. If you want to play a good dungeon crawler, Persona 5 is a damn good place to start.
5. The Legend of Zelda: Breath of the Wild (2017)
Legend of Zelda: Breath of the Wild is a magical game. After a string of great but by the numbers titles, BOTW finally returning to the roots of Zelda with a true open world and thousands of secrets to find is a breath of fresh air. Breath of the Wild is a sandbox game to its core. You can go anywhere after the Great Plateau at the start of the game, even straight to fight Gannon an hour in if you dare to do so. The so called “Chemistry Engine” paired with the physics engine, allow the player to come up with fun and unique ways to approach combat and getting around the open world. This extends to the dungeons and the new shrines dotted across the land, as you can often times solve puzzles in whatever way you find, even if it isn’t the intended way. I love this type of organic game design. But what really makes BOTW special is the world. The sheer size and verticality of the world really stimulates the sense of adventure, as knowing you can go anywhere on the map that you see is an incredible feeling. Sure, there’s a lot of repeated content and the main dungeons and bosses aren’t great, but BOTW can truly stand on its own as one of the best titles in a series full of all-time classic games.
5th Worst: Mighty No. 9
Is Mighty No. 9 one of the 5 worst games of the last 10 years? “It’s more mediocre and disappointing than it is outright bad.” Most would say. Well, if I were to make an objective top 5 list, shitty steam released, unfinished asset flips would be literally the entire list. For me, Mighty No. 9 has to represent the dark side of Kickstarter funding of projects. It reminds us that games like Shovel Knight and Bloodstained are anomalies. Most kickstarter backed games have been seriously disappointing. We can’t assume that a developer is going to be as passionate about making their game as Yacht Club games is. When you give anybody a massive amount of money, the likelihood it actually ends up showing in the game is very small. As for the game itself? It’s an often horribly designed mess that’s at best an ok Mega Man clone, but since we have Mega Man 11 now, which ended up being really damn solid, there is no reason for this game to exist.
4. Super Mario Odyssey (2017)
Once in a while, Nintendo makes a game that is so goddamn good, you wonder what the fuck other game developers are even doing with their time. Super Mario Odyssey is one of those games and shows Nintendo is still one of the best game developers in the world. Super Mario Odyssey continues the trend of Nintendo franchises going back to their roots as Odyssey throws back to the open-ended levels of the Super Mario 64 and Sunshine days. But comparing Odyssey to these games is silly, because Odyssey is so much more than a platformer. It’s a celebration of both Mario’s history and an amusement park of platforming perfection. Every level has so many secrets to find, and the mechanic of throwing Mario’s cap and jumping on it just gives way to so many great ideas that the game barely feels like it scratches the surface. The final level of this game is one of the most uplifting and memorable ending sequences in a video game.
4th Worst: Aliens: Colonial Marines (2013)
Aliens: Colonial Marines might as well be our representative for “Game companies blatantly lying about what is in their game.” Alien is my all-time favorite film, which means that I know by now not to get too excited for anything Alien related, but even barring that, this is a massive disappointment. Things that were shown in trailers are either massively downgraded or completely removed, yet they insisted throughout this game’s horribly tumultuous development that what we were seeing was representative of the actual game. The game itself is a buggy, terribly written, terribly boring and generic mess from a gameplay standpoint and has some of the dumbest AI I’ve experienced in any game. This game’s development was so bad that about 5 companies including Gearbox and Sega were all pointing their fingers at each other trying to place the blame by the end. This includes a massive scandal involving Gearbox potentially taking money out of this project and putting it towards development of Borderlands 2. Colonial Marines represents a growing trend of publishers and developers blatantly being dishonest about how their product is marketed, which we saw even earlier last year with Bioware’s Anthem.
3. Rayman Origins (2010)
If I’m being completely honest here, Legends is the better game. Origins however, holds a special place to me because it was the first game I finished after taking more than 5 years off playing video games. Everything I said about Legends is true here. The level design is amazing and the watercolor style of the Ubiart engine makes the world and characters emotive and expressive. There are so many cool levels on display here, my personal favorite is Gormond Land where everything is based on food. Origins is one of my all-time favorite games, not just for being a joyous return of one of my favorite gaming characters, but also just as an excellent and well-made game in its own right.
3rd Worst: Hunt Down the Freeman (2018)
You know how I was talking about games that are shitty, Steam approved, unfinished asset flips that give indie developers bad names? Well this is probably the worst one, as it spits in the face of Half-Life’s two-decade long legacy as well. It’s unimaginably bad on every conceivable level, even in some ways that fan made games uniquely are like having differing audio quality and having pre-purchased assets placed around the world with no care or precision. What’s really disturbing about this title is how it apparently carries Valve’s seal of approval since it’s using their property on their online platform and it’s not being removed. The Valve of 2007 would never allow this cancerous blemish be tied to their name. Well, that was back when Valve actually consistently made games and didn’t just sit around on a literal mountain of plundered dragon’s treasure, sipping arrogantly from a jewel encrusted golden chalice while somebody makes more hats for Team Fortress 2.
2. Dark Souls (2011)
Dark Souls is one of the finest action RPGs ever made. I’ve made no qualms about saying Fromsoft is like a niche fetish site. It’s only got that one thing, but it does that one specific thing so much better than anyone else, that people are forced to go there for their fix. Yes, Dark Souls is difficult, but it isn’t the reason Dark Souls is amazing. What makes Dark Souls special is that it builds a world with the overarching oppressive feeling that no victory is very big better than any other game since Silent Hill 2. This in conjuncture with the unique storytelling and Metriodvania style world that twists and turns in on itself with hundreds of secrets to discover, makes Dark Souls really stand out. Yes, the final 3rd of the game is nowhere near as good as the other two thirds, but the first part of the game is so good it makes up for it. This game is so deep that you can almost infinitely replay it (and trust me, I have) with every conceivable class and setup imaginable. Dark Souls is only kept off the top spot by another Fromsoft title.
2nd Worst: Fallout 76(2018)
My hatred for this abomination is well documented at this point, and with good reason. This game has been nothing but one giant misstep after the other from Bethesda. I can start by saying that changing a traditionally single player experience suddenly to an online only multiplayer game has worked so few times in gaming history that I could still count it on one hand if I had all my fingers on said hand blown off. With that as a baseline, the game has been beleaguered with so many stupid problems ranging from it being hacked revealing people’s personal information to selling a special edition where the helmet gives people sickness from mold. This game is the worst representation from a generation of gaming that saw many developers preferring to take the lazy route and cash in on casual whales instead of delivering a good game for the fans of the franchise with unfinished live service garbage they promise they’ll finish later. I’ve already basically forgotten about this game’s existence and hopefully this is the last time I need to have it take up space in my brain where Russian Instagram thots should be.
Game of the Decade: Bloodborne (2015)
It was a long battle to decide who got the top spot on this list, as the idea that Bloodborne is my game of the decade instead of Dark Souls drifted into my mind for the first time recently. Bloodborne is the essentially the same formula as Dark Souls in every way, except everything has been Microsoft find and replaced with the word “Blood” on it. But what really sells me on Bloodborne is the aesthetic and storytelling. H. P. Lovecraft is my favorite author and this game is more than a love letter to his work, the story telling of eldritch like gods and trans-dimensional beings set in a Victorian era world is damn near as perfect as a game’s story can get. Sure, Bloodborne isn’t as deep, but it’s also more consistent start to end and honestly, the streamlining of features and combat makes the barrier to entry much lower than Dark Souls. Plus, I also think the difficulty is more appropriate in Bloodborne vs. Dark Souls, and Bloodborne’s DLC is better. All and all, Bloodborne is one of the best action games ever made, and the lore of the world and story is so deep, I continue to learn new things about it every time I re-play.
Worst Game of the Decade: Homefront: The Revolution (2016)
While good shooters like Doom and Wolfenstein: The New Order exist, the decade was dominated by modern military shooters, and there isn’t one worse than Homefront: The Revolution. Just putting aside everything that makes modern military shooters fucking despicable nowadays like the inane story writing and the boring gameplay, Homefront 2 also manages to embrace everything wrong with another overexposed genre this generation; the open world game. Yes, it’s not enough that we have to sit through a terrible plot where the villain is inexplicably North Korea when they’re clearly China just because the publisher wants to be able to sell the game in China, it’s also a terrible sandbox game with godawful loading times and performance issues up the ass. A buggy, glitchy mess that was released 5 years after the modern military shooter trend had mercifully died down, Homefront: The Revolution showed us the worst of how miserable and lazy AAA video game developers have become, constantly chasing awful tendencies in the hope that they can squeeze easy money off of casual gamers and making dumbed down, careless experiences because of it. Sure, something like Ride to Hell: Retribution is infinitely worse because it’s barely playable and inexplicably got a full boxed console release because all the QA testers decided to take up the hobby of absorbing incoming hammers with their heads, but Homefront: The Revolution is more malicious in its intent. Ride to Hell is a game like The Room, something that’s so bad it’s really funny. Homefront: The Revolution is just a developer giving up and saying “I dare you to buy this mediocre garbage because we put a gun on the cover.” And that is way worse in my book.